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Stellar Object Appearance

Every stellar object in the game has an appearance made up of named image slots. Each slot moves through its own lifecycle until it resolves to a finished image that the interface can display.


Image Slots

Each stellar object exposes the image slots that are available for that object. Every slot is tracked independently and may be waiting, in progress, finished, or failed.

The following slot names are currently supported:

Slot Purpose
Banner Wide image used as a header or backdrop in detail views.

Banner is currently the only appearance slot available to players.


Per-Kind Appearance

Appearance varies by kind because each stellar object kind produces a different final image.

Star

Stars expose a banner image.

Black Hole

Black holes expose a banner image.

Planet

Planets expose a banner image. The finished image reflects the planet's physical characteristics, including type, atmosphere, rings, and color.

Asteroid Belt

Asteroid belts expose a banner image.

Moon

Moons expose a banner image. The finished image reflects the moon's classification.


Rules

  • Every supported image slot belongs to exactly one of four states: not started, generating, generated, or error.
  • A generated slot holds exactly one finished image.
  • A slot in the not-started, generating, or error state does not expose a finished image yet.
  • Banner generation begins automatically for a stellar object when that object's appearance becomes available in the game.
  • Once a banner image has been generated successfully, the same stellar object continues to use that finished image until its appearance changes in a future update.

Player Actions

  • View the banner image of a stellar object on its detail page.

Constraints

  • Stellar objects currently expose only the banner slot.
  • A slot can show at most one finished image at a time.